Sharp SL-550 Guia de Resolução de Problemas Página 16

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Set-up/Operation • A-16 •
Before replacing the projection lamp, it is a good idea to make sure that the bulb is
indeed burned out. There are several places where the power to the bulb can be-
come disrupted, making it appear that the bulb has blown. First check to see that the
projector itself is plugged in and that there is power. The side lamps and daily motion
drive should be able to work even if the projector bulb is burned out. Next check the
back of the projector and make sure that the smaller plug that provides power to the
projector head is plugged into the back of the projector. (This plug will occasionally
become tangled in the projector wire and might become loosened when the projector
is rst unpacked.) Next, look at the head of the projector and make sure the two “ba-
nana plugs” that carry the power from the top of the projector to the projector lamp
housing are plugged in tightly. (These sometimes are loosened when the protective
netting is removed from the projector head.) Refer to the accompanying graphics.
If all of the plugs are secure, rst reseat the existing bulb to make sure that a con-
nection problem is not the cause. Remove the old lamp from its socket by pulling it
straight up. With your ngers, straighten the two wire leads on the old bulb and set
them so that they are about 4 mm (5/32 inch) apart. Shine a ashlight straight down
into the empty projector head. You will see four slots, two with metal sleeves and
two without. Slowly insert the wire leads into the two metal-lined slots in the projec-
tor head. They should slide in about  inch. Stop when you feel resistance. MAKE
CERTAIN THAT YOU DO NOT BEND THE LEADS!
When the bulb is properly seated, the top of the bulb should extend about 1mm
above the top of the projector head. Plug in the projector again and turn on the
power. If the bulb still does not light, turn off the projector, remove the old bulb and
discard it. Do not put it back into the yellow accessory box! Take a fresh bulb out of
the accessory box. Each projector bulb is stored inside a small red plastic cap with
a white foam plug in the end. Slowly pull out the foam plug. It will have the two wire
leads from the new bulb embedded in it. Remove the bulb from the foam plug and
straighten the leads with your ngers. Insert the new bulb into the projector head the
way you did before and test the bulb by turning on the projector. If the bulb still does
not light, go to troubleshooting tips on page 33.
Changing the Fuse on the Standard Projector
On the STARLAB Standard Projector, the fuse is located at the rear of the projector
next to the small black knurled fuseholder cap with the label “1 Amp.” To access the
fuse, unscrew the cap by turning it counterclockwise. The old fuse should come out
with the cap.
Replace the old fuse with a new one (available from Radio Shack Part #270-1021 1
Amp, 250V. 1” x ”). Then push the cap back onto the fuseholder base. Push it in
slightly while turning clockwise to screw the fuse and cap back into place.
The banana plugs should be plugged
in tightly.
The projector lamp plug shown up
close on right.
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